using WCell.Constants.Items;

namespace WCell.RealmServer.Items
{
	public class ItemLevelInfo
	{
		public uint Level;

		public uint[] EpicPoints = new uint[ItemConstants.MaxRandPropPoints];

		public uint[] RarePoints = new uint[ItemConstants.MaxRandPropPoints];

		public uint[] UncommonPoints = new uint[ItemConstants.MaxRandPropPoints];
	}
}
